Teaching Land Use Planning case studies through Gaming: an example of the Trent simulation approach

Smith, Roger, Totterdill, Peter and Wynn, Martin G ORCID: 0000-0001-7619-6079 (1980) Teaching Land Use Planning case studies through Gaming: an example of the Trent simulation approach. Teaching Politics, 9 (1). pp. 54-66.

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Abstract

This article shows how a series of carefully chosen and detailed case studies can be used to demonstrate how general principles drawn from political theory operate in the 'real world' of land-use planning. The case study considered here is one of several that were supported by OECD and UNESCO to facilitate cross-cultural learning from experiences in different socio-political environments. These case studies were later documented in: Wynn, M. (1985) Planning Games, E&FN Spon Republished in the Routledge Revivals series 2017 (http://eprints.glos.ac.uk/4577/).

Item Type: Article
Article Type: Article
Subjects: T Technology > T Technology (General)
Divisions: Schools and Research Institutes > School of Business, Computing and Social Sciences
Research Priority Areas: Applied Business & Technology
Depositing User: Martin Wynn
Date Deposited: 07 Sep 2020 12:43
Last Modified: 04 Feb 2022 16:32
URI: https://eprints.glos.ac.uk/id/eprint/8687

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